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9/7/22
I worked on rock formations. I think I might make more nodules to try and make more unique looking shapes.
I had a bit of trouble with the Boolean tool, leading me to try the modifier instead. Apparently, the issue was caused by non-manifold vertexes or something. I couldn’t quite wrap my head around fixing it either, so I spent too much time trying to fix it and, ultimately, just did the rock creases and cuts per-object, before joining the meshes together.
Much time was wasted. I’ll work more on this tomorrow.