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9/23/2022
Today I rendered out the car scene (which took most of my day…) to a small .mp4 container for ease of viewing. I missed a couple of things (like the rim-lighting on the car being far too bright and having a massive radius) but it is what it is. I’ll probably improve it and move on with it on my own time.
After that, I screwed around a bit in Unreal Engine, then began the Cubic Worlds course.
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