Today I finished the little level set up for the block game, and I’ll get to use it later when I add the inventory system like the guy said. I’m continuing watching the master class videos. I’ve covered the one about snapping and getting assets.
Today I started installing the newer version of Unreal Engine, and it is not even close to being installed, so I didn’t do much today. The installment is currently at 22%, so it’s going to be a long while until it is completed.
Today I worked on the Unreal Masterclass some more. I downloaded two more assets from the bridge to use, and I converted everything to nanites. I changed the way the new downloaded assets look so that they match everything else, and I started to use the assets I have to start making the scene.
Yesterday the website wasn’t working so I’m doing this now. Yesterday I worked on the unreal masterclass. I patched up some holes that I missed in my thing, and I made a packed level instance. It took me too long to select everything because I kept accidentally deselecting everything.